#ifndef _USER_CONFIG_H_ #define _USER_CONFIG_H_ #include "yc_protocol.h" #include "GT5DL32A3W.h" #include "EPD.h" #include "GUI_Paint.h" #include "LORA.h" #include "LED.h" #include "user_button.h" #include "FONT_LIB.h" #include "SPIFFS.h" #include "Decection.h" typedef enum { YC_TASK_NONE = 0, YC_TASK_OTHER, YC_TASK_BUTTON, YC_TASK_LORA, YC_TASK_UNPACK, YC_TASK_LOGIC, YC_TASK_RIGHT_SCREEN, YC_TASK_LEFT_SCREEN, YC_TASK_DEAL, //数据处理 YC_TASK_END, }YC_TASK_FUNC; #define LEFT_SCREEN_BIT 1 #define RIGHT_SCREEN_BIT 2 #define SCREEN_WIDTH 648 #define SCREEN_HEIGHT 480 #define IS_FEB_MONTH ((Machine_info.day==29)&&(Machine_info.month==2)&&\ (!((Machine_info.year/4==0)||(Machine_info.year/2000==0)))) #define IS_LEAP_YEAR ((Machine_info.day==30)&&(Machine_info.month==2)&&\ ((Machine_info.year/4==0)||(Machine_info.year/2000==0))) #define IS_SMALL_MONTH ((Machine_info.day==31) && ((Machine_info.month==4)||\ (Machine_info.month==6)||\ (Machine_info.month==9)||\ (Machine_info.month==11))) #define IS_BIG_MONTH ((Machine_info.day==32) && ((Machine_info.month==1) ||\ (Machine_info.month==3) ||\ (Machine_info.month==5) ||\ (Machine_info.month==7) ||\ (Machine_info.month==8) ||\ (Machine_info.month==10) ||\ (Machine_info.month==12 ))) extern FONT_TYPE_T ascii_type_5x7; extern FONT_TYPE_T ascii_type_7x8; extern FONT_TYPE_T ascii_type_6x12; extern FONT_TYPE_T ascii_type_8x16; extern FONT_TYPE_T ascii_type_12x24; extern FONT_TYPE_T ascii_type_12x24_b; extern FONT_TYPE_T ascii_type_16x32; extern FONT_TYPE_T chinese_type_12; extern FONT_TYPE_T chinese_type_16; extern FONT_TYPE_T chinese_type_24; extern FONT_TYPE_T chinese_type_32; extern PAINT_TIME Paint_time_info; extern PAINT Paint_info; #if !HARDWARE_SPI extern struct EPD_INFO_SET left_screen; extern struct EPD_INFO_SET right_screen; #endif extern adc_oneshot_unit_handle_t adc1_handle; //extern Machine_info_t Machine_info; typedef enum { STATE_NONE = 0, //机器状态 STATE_OPERATION = 1, //运行 STATE_SHUT_DOWN = 2, //停机 STATE_BREAKDOWN = 3, //故障 STATE_SAFEKEEP = 4, //封存 STATE_UPKEEP = 5, //保养 STATE_WAIT_MATERIALS = 6, //待料 STATE_END, }Machine_state_t; // typedef struct // { // bool is_into_sleep; // bool is_left; // }Screen_dis_t; extern int last_batt_precent; void esp_ble_ota(void); void reset_default(bool is_dis,uint8_t power_status); void Paint_leftScreen(bool is_poweron,bool is_test); void Paint_rightScreen(bool is_poweron,bool is_test); #endif